Mage's Guild

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Overview

Mage Skills

The eight magic schools are the following:

  1. Abjuration
  2. Alteration
  3. Conjuration
  4. Divination
  5. Enchantment
  6. Illusion
  7. Invocation
  8. Necromancy

Mage Spells

 _                                                           _
(*)~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~(()
|~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~|
| |       Mage Guild Spells, Powers, and Other Mayhem       | |
| |_________________________________________________________| |
| |                                                         | |
| |   general: guild, gtitle, tarot, follower               | |
| |                                                         | |
| |                                                         | |
| |   1: light, magedart       11: manabolt, phase          | |
| |   2: shield                12: fray, aethertap          | |
| |   3: darkness, perceive    13: enchant, glamour         | |
| |   4: soulfire, wizmark     14: fireball, forcefield     | |
| |   5: blur, fetter          15: mpose, pcoach, skygate   | |
| |   6: familiar, identify    16: mindwipe, necroward      | |
| |   7: acid, pocket          17: phantasm, scry           | |
| |   8: magesight, mislead    18: gemstrike                | |
| |   9: mageward, harrow      19: fracture, gatespawn      | |
| |  10: bolt, wizeye          20: foretell, masterguild    | |
| |                                wildfire                 | |
|_|_________________________________________________________|_|
(_)_________________________________________________________(_)

Keywords

reference 
ref

Guild hall

The Astarian Library (from GH: 2e, 2s)

Skill trainer

Tavian Patternbreaker (second floor of mage guild hall)

See also