Envelop (Elementalist Rite)

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Guild Level:      19
SP Cost:          75
Lore:             Water
Minimum Skill:    42
Acceptable Lores: N/A
Syntax:           envelop <target>

The ability to alter the ebb and flow of the magical energies infusing the world is the hallmark of water lore. This rite, the most challenging water rite learned by non-specialists, allows a highly skilled elementalist to act as a conduit, channeling ether directly from its native plane. This pure magical energy is then given a physical presence, enveloping the target in a transparent mist. Thought lost during the ill-fated Silver Wars, this rite was oft used to purify elemental avatars' spirits prior to battle.

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