Difference between revisions of "Paladin Skills"

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# [[Strike (Paladin Skill)|Strike]], ([[Banish (Paladin Skill)|Banish]]- prayer)
# [[Strike (Paladin Skill)|Strike]], ([[Banish (Paladin Skill)|Banish]]- prayer)
# [[Convert (Paladin Skill)|Convert]], [[Endure (Paladin Skill)|Endure]]
# [[Convert (Paladin Skill)|Convert]], [[Endure (Paladin Skill)|Endure]]
# [[Host (Paladin Skill)|Host, [[Avatar (Paladin Skill)|Avatar]],
# [[Host (Paladin Skill)|Host]], [[Avatar (Paladin Skill)|Avatar]],
# [[Wrath (Paladin Skill)|Wrath]]
# [[Wrath (Paladin Skill)|Wrath]]



Revision as of 12:51, 25 November 2016

Paladins' Abilities

Inherent Abilities: Salute, Guard*, Divine

By guild level:

  1. Mend, Illuminate
  2. Reveal
  3. (Warcry- influence)
  4. Zeal, Providence
  5. Ceremony
  6. Soulblade, Detoxify
  7. Sense, (Smite - discernment)
  8. Witness (Anoint - healing)
  9. (Blitz- prowess)
  10. (Consecrate - sanctity), Specialize
  11. Shroud, Shard, Preserve
  12. Appraise
  13. Calm
  14. Defend
  15. Purify, Shine
  16. Imbue, Cleanse
  17. Strike, (Banish- prayer)
  18. Convert, Endure
  19. Host, Avatar,
  20. Wrath

Commentary


  • Guard is included on our ability list, but doesn't seem to be an ability.
  • Each specialist type, has a skill that they excel at. Warcry, for example is the skill that will do different, very special things, for an influence specialist.