Difference between revisions of "Guilds"
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and what they do. | and what they do. | ||
There are 9 guilds in Astaria which you may choose to join: [[Bard's Guild|Bards]], [[Cleric's Guild|Clerics]], [[Druids' Guild|Druids]], [[Elementalist's Guild|Elementalists]], [[Fighter's Guild|Fighters]], [[Mage's Guild|Magi]], [[Paladin's Guild|Paladins]], and [[Psion's Guild|Psions]], but under absolutely no circumstances may you join the [[ | There are 9 guilds in Astaria which you may choose to join: [[Bard's Guild|Bards]], [[Cleric's Guild|Clerics]], [[Druids' Guild|Druids]], [[Elementalist's Guild|Elementalists]], [[Fighter's Guild|Fighters]], [[Mage's Guild|Magi]], [[Paladin's Guild|Paladins]], and [[Psion's Guild|Psions]], but under absolutely no circumstances may you join the [[Thieves' Guild|Thieves]]. | ||
Finally, each guild has restrictions, by race and by statistics. Below are two tables, showing the restrictions. | Finally, each guild has restrictions, by race and by statistics. Below are two tables, showing the restrictions. |
Latest revision as of 11:22, 14 April 2016
A guild in Astaria is what a class is in a MMO. It is your lifelong profession and what determines how you damage, and eventually kill, your foes in battle. Each shares a communal area (with rooms, boards, and in some cases, stores), a communal "lower" vault in which traditionally lower-level and quality items were placed for the newer members of the guild, an "upper" vault in which higher-level and quality items were placed, and a communal chat channel or "line." Some guilds have specialty rooms or functions, it is up to you to discover what these are and what they do.
There are 9 guilds in Astaria which you may choose to join: Bards, Clerics, Druids, Elementalists, Fighters, Magi, Paladins, and Psions, but under absolutely no circumstances may you join the Thieves.
Finally, each guild has restrictions, by race and by statistics. Below are two tables, showing the restrictions.
Race Restrictions
Race Bard Druid Cleric Ftr. Mage Psion Thief Pal. Elem. ---------------------------------------------------------------------------- Aldonian Yes No Yes No Yes Yes No No No Catfolk Yes Yes Yes Yes Yes Yes Yes No Yes Dwarf No No Yes Yes No No Yes Yes No Elf Yes Yes Yes Yes Yes Yes Yes Yes Yes Feigi No Yes Yes Yes Yes Yes Yes No No Gnome No No Yes Yes Yes No Yes No Yes* Halfelf Yes Yes Yes Yes Yes Yes Yes Yes Yes Human Yes Yes Yes Yes Yes Yes Yes Yes Yes Lacertain No Yes Yes Yes No No Yes Yes Yes Lamia No No Yes Yes Yes Yes No Yes Yes Nereid Yes Yes Yes No Yes No No No Yes* Romanae Yes No Yes No Yes Yes Yes No Yes Salandrine No Yes Yes Yes Yes No Yes No Yes* Sylph No Yes Yes No Yes No No No Yes* Waeccan No Yes Yes Yes No No Yes No No * The race is allowed, but carries restriction in specializations within the guild.
Stat Restrictions
Statistic Bard Druid Mage Cleric Ftr. Psion Thief Pal. Elem. ----------------------------------------------------------------------------- Charisma 16 any any any any any any 10 any Constitution any any any any 10 14 any 10 any Dexterity 12 any any any any any 12 any any Intelligence 14 any 12 any any 12 any any 12 Luck any any any any any any 8 any any Strength any any any any 15 any any 15 any Wisdom any 12 any 12 any 12 any 12 12
Starting statistics by race
Statistic Str Dex Con Int Wis Cha Luck ---------------------------------------------------------- Aldonian 6 10 6 20 21 10 20 Catflok 10 22 6 19 6 10 20 Dwarf 22 6 20 6 19 10 10 Elf 6 10 6 21 20 20 10 Feigi 6 20 10 21 20 10 6 Gnome 10 22 10 20 6 6 19 Halfelf 10 20 6 20 10 21 6 Human 20 21 10 6 20 10 6 Lacertain 22 19 20 6 6 10 10 Lamia 10 6 20 10 19 6 22 Nereid 6 20 10 10 21 20 6 Romanae 6 10 6 19 10 21 21 Salandrine 10 21 20 6 10 20 6 Sylph 6 22 6 20 10 19 10 Waeccan 6 19 6 22 10 10 20