Difference between revisions of "Mage's Guild"

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== Overview ==
== Overview ==
A world of wonder, mystery, and most of all unfathomable power: this is the world of the mage. The never ending pursuit of knowledge, and power is what every mage consigns himself to. The study of magic is to seek understanding of the incomprehensible. It is to try to bend to your will that which does not wish to be controlled. The potential is limitless, and the power is unimaginable. The mage is a rare being capable of doing an incredibly wide variety of things with his powers and skills. This power comes at a cost, of course. This knowledge require intense research, study, and practice: often at the expense of the mage's physical well being or health. For this reason, mages are not well equipped for hand to hand combat, yet their mighty spells certainly make up for this fact. Undeniably, to choose the path of the mage is to choose a path of wonder, and a path of never-ending excitement. And of course, it is a path whose ultimate terminus is otherworldly power.
A world of wonder, mystery, and most of all unfathomable power: this is the world of the mage. The never ending pursuit of knowledge, and power is what every mage consigns himself to. The study of magic is to seek understanding of the incomprehensible. It is to try to bend to your will that which does not wish to be controlled. The potential is limitless, and the power is unimaginable. The mage is a rare being capable of doing an incredibly wide variety of things with his powers and skills. This power comes at a cost, of course. This knowledge require intense research, study, and practice: often at the expense of the mage's physical well being or health. For this reason, mages are not well equipped for hand to hand combat, yet their mighty spells certainly make up for this fact. Undeniably, to choose the path of the mage is to choose a path of wonder, and a path of never-ending excitement. And of course, it is a path whose ultimate terminus is otherworldly power.
Welcome, traveller..
There are powers at work which you cannot yet see, mysteries and secrets
await your discovery, the Mage guild provides you with answers which no
other guild can. The fabric of Astaria's reality surrounds us - only the
Magi may comprehend it. Should you wish to study the lore and spellwork
of Magicians past then you will be greatly rewarded.
Astaria's Mage guild is the finest guild these parts of the world have
to offer; you will be challenged, you will learn how to succeed beyond
your peers should you want it.
You shall collect gear, money and trinkets like the best of them, other
adventurers will come to depend upon your ability to enchant their armor
and reveal the unseen as you see fit - your list of accomplishments will
grow long indeed in Astaria's Mage guild.
To sate your curiosity, visit me in the Academe Archanus; 2 East, 2 South
and 1 Up from Starkeep's Grand Hall, and 'inquire mage'. I will then
instruct you on how to begin your study of magical lores.
- Listan, Astaria's Practitioner of Stationary Magery.


=== Restrictions ===
=== Restrictions ===

Revision as of 20:31, 9 April 2023

Overview

A world of wonder, mystery, and most of all unfathomable power: this is the world of the mage. The never ending pursuit of knowledge, and power is what every mage consigns himself to. The study of magic is to seek understanding of the incomprehensible. It is to try to bend to your will that which does not wish to be controlled. The potential is limitless, and the power is unimaginable. The mage is a rare being capable of doing an incredibly wide variety of things with his powers and skills. This power comes at a cost, of course. This knowledge require intense research, study, and practice: often at the expense of the mage's physical well being or health. For this reason, mages are not well equipped for hand to hand combat, yet their mighty spells certainly make up for this fact. Undeniably, to choose the path of the mage is to choose a path of wonder, and a path of never-ending excitement. And of course, it is a path whose ultimate terminus is otherworldly power.

Welcome, traveller..

There are powers at work which you cannot yet see, mysteries and secrets 
await your discovery, the Mage guild provides you with answers which no 
other guild can. The fabric of Astaria's reality surrounds us - only the 
Magi may comprehend it. Should you wish to study the lore and spellwork 
of Magicians past then you will be greatly rewarded.

Astaria's Mage guild is the finest guild these parts of the world have 
to offer; you will be challenged, you will learn how to succeed beyond 
your peers should you want it.

You shall collect gear, money and trinkets like the best of them, other
adventurers will come to depend upon your ability to enchant their armor 
and reveal the unseen as you see fit - your list of accomplishments will 
grow long indeed in Astaria's Mage guild.

To sate your curiosity, visit me in the Academe Archanus; 2 East, 2 South 
and 1 Up from Starkeep's Grand Hall, and 'inquire mage'. I will then 
instruct you on how to begin your study of magical lores.


- Listan, Astaria's Practitioner of Stationary Magery.

Restrictions

A minimum Intelligence score of 12 is required to join the guild.

Mage Skills

The eight schools of magic are the following:

  1. Abjuration
  2. Alteration
  3. Conjuration
  4. Divination
  5. Enchantment
  6. Illusion
  7. Invocation
  8. Necromancy

Mage Spells

 _                                                           _
(*)~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~(()
|~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|~|
| |       Mage Guild Spells, Powers, and Other Mayhem       | |
| |_________________________________________________________| |
| |                                                         | |
| |   general: guild, gtitle, tarot, follower               | |
| |                                                         | |
| |                                                         | |
| |   1: light, magedart       11: manabolt, phase          | |
| |   2: shield                12: fray, aethertap          | |
| |   3: darkness, perceive    13: enchant, glamour         | |
| |   4: soulfire, wizmark     14: fireball, forcefield     | |
| |   5: blur, fetter          15: mpose, pcoach, skygate   | |
| |   6: familiar, identify    16: mindwipe, necroward      | |
| |   7: acid, pocket          17: phantasm, scry           | |
| |   8: magesight, mislead    18: gemstrike                | |
| |   9: mageward, harrow      19: fracture, gatespawn      | |
| |  10: bolt, wizeye          20: foretell, masterguild    | |
| |                                wildfire                 | |
|_|_________________________________________________________|_|
(_)_________________________________________________________(_)

Guild commands

reference (ref)
magewho

Guild hall

Academe Archanus (from GH: 2e, 2s, 1u)

Guildmasters

  • Maraxus (current; elected March 16, 2023)
  • Wair (emeritus; elected June 13, 2019; re-elected February 19, 2021, October 18, 2021)
  • Rahalm (emeritus; elected November 13, 2020; re-elected June 12, 2021)
  • Ethan (emeritus; elected March 24, 2020; re-elected July 9, 2020)
  • Ilateur (emeritus; elected September 7, 2017; re-elected April 29, 2019, December 20, 2019)
  • Erasmo (emeritus; elected September 16 2019)
  • Tanis (emeritus; elected October 15, 2019; re-elected January 18, 2019)

Skill trainer

Tavian Patternbreaker (top floor of mage guild hall)

Titles

Character titles

Acceptable choices are mage, evoker, arcadian, necromancer, and sorcerer.

newtitle < list | mage | evoker | arcadian | necromancer | sorceror >
Guild Level Mage Titles Evoker Titles Arcadian Titles Necromancer Titles Sorcerer Titles
1 [Name], Initiate of Magecraft [Name], Initiate of Elements [Name], Initiate of Arcadia [Name], Initiate of the Dark Arts [Name], the Novice of Alteration
2 [Name], Student of Cantrips [Name], Student of Earth [Name], Student of Sylvan Arts [Name], the Novice of Souls [Name], the Novice of Abjuration
3 [Name], Student of Alchemy [Name], Student of Air [Name], Student of Charms [Name], the Novice of Death [Name], the Novice of Forces
4 [Name], Student of Evocations [Name], Student of Fire [Name], Student of Illusions [Name], the Student of Dark Magic [Name], the Student of Dimensions
5 [Name], Student of Transference [Name], Student of Water [Name], Student of Glamours [Name], the Student of Energies [Name], the Apprentice of Disjunction
6 [Name], Student of Bindings [Name], Student of Synthesis [Name], the Apprentice Enchanter [Name], the Apprentice Necromancer [Name], the Summoner of Forces
7 [Name], Student of Sympathies [Name], the Apprentice Conjurer [Name], the Journeyman Enchanter [Name], the Apprentice of Lifedraining [Name], the Binder of Forces
8 [Name], Student of Synchronicity [Name], the Journeyman Conjurer [Name], the Weaver of Charms [Name], the Skilled Necromancer [Name], the Weaver of Forces
9 [Name], the Apprentice Mage [Name], the Apprentice Channeler [Name], the Weaver of Illusions [Name], the Bender of Energies [Name], the Shatterer of Forces
10 [Name], the Journeyman Mage [Name], the Journeyman Channeler [Name], the Weaver of Glamours [Name], the Summoner of Dark Magic [Name], the Accomplished Forcemage
11 [Name], Sorceror of the Third Circle [Name], the Forge of Conjunctions [Name], Ward of the Sidhe [Name], the Borrower of Lifeforces [Name], the Crafter of Bindings
12 [Name], Sorceror of the Second Circle [Name], the Forge of Conduits [Name], Guardian of the Rath [Name], the Adept Lifedrainer [Name], the Breaker of Bonds
13 [Name], Sorceror of the First Circle [Name], the Forge of Elements [Name], Enchanter of the Rath [Name], Disruptor of Energies [Name], Seeker of Dimensions
14 [Name], Master of Lesser Magics [Name], the Crucible of Nature [Name], Enchanter of Gwydion's Line [Name], Twister of Souls [Name], the Planeshifter
15 [Name], Magus of the Terrestrial Sphere [Name], the Master of Earth [Name], Enchanter of Llew's Line [Name], Master of the Dark Arts [Name], the Channeler of Enchantments
16 [Name], Magus of the Discordant Sphere [Name], the Master of Air [Name], Enchanter of Math's Line [Name], Taker of Lifeforces [Name], Lord of Dimensions
17 [Name], Magus of the Harmonic Sphere [Name], the Master of Fire [Name], Enchanter of Oberon's Line [Name], Master of Death [Name], the Unraveller of Bindings
18 [Name], Magus of the Celestial Sphere [Name], the Master of Water [Name], High Enchanter of Winter [Name], the Frozen Flame [Name], Infuser of Magic
19 [Name], Impresario of the Spheres [Name], the Sovereign of Elements [Name], High Enchanter of Summer [Name], Lord of Dark Magic [Name], the Dimensional Bridge
20 Archmage [Name], Initiate of Old Magic Archmage [Name], Sculptor of Nature Mystic [Name], Scion of Tirnaoge Necromancer [Name], the Soulstealer High Sorcerer [Name], the Esoteric Weaver
custom title

Guild titles

gtitle

See also