Difference between revisions of "Urchin"

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===Helpfile===
'''Urchin Background'''
'''Urchin Background'''
-=-=-=-=-=-=-=-=-
Urchins endure a difficult, frightening childhood,
recalling little of their parents and less of comfort
-- mostly hunger and cold. Yet somehow they survive,
and somehow they excel.
Survival breeds skill with bladed weapons, and an
urchin's ability to fight grows sharp. A club or other
makeshift weapon serves in a pinch, but a good blade
always feels most at home in an urchin's grasp.
Urchins learn to slip from the law, wary marks, and
pursuers stronger than themselves -- a talent for
escape as vital to survival as the ability to fight.


===Commentary===
The life of the urchin was a difficult and frightening one. You
----
hardly remember your parents (if they really were your parents) and
'''Heritage level gains (total)'''<br>
almost all you recall from your childhood is being hungry and cold.

However, you somehow managed to survive. In a world that gave you
nothing and left you for dead, you eeked out an existence. In fact,
somehow, you excelled.

To survive, you became quite adept in the use of all types of
bladed weapons, and your ability to fight grew. Though occasionally
you had to resort to a club or other implement to defend yourself,
a strong, sharp blade felt most comfortable within your grasp.

Of course, now and again, you had to sneak away from the law, an
all too wary mark, or someone stronger than you that was giving chase.
Your ability to slip away was as vital to your survival as your ability
to fight.


'''Heritage level gains (total)'''
12hp/7sp/10ep
12hp/7sp/10ep


'''See also:'''
'''See also:'''<br>
Newbie guide, [[heritage]], [[noble]], [[nomad]], [[scholar]], [[urchin]], [[acolyte]], [[peasant]], [[hunter]], [[courtier]], [[apprentice]], and [[hermit]].
[[Newbie guide]], [[heritage]], [[noble]], [[nomad]], [[scholar]], [[urchin]], [[acolyte]], [[peasant]], [[hunter]], [[courtier]], [[apprentice]], and [[hermit]].

Latest revision as of 04:22, 6 September 2026

Helpfile

Urchin Background
-=-=-=-=-=-=-=-=-
Urchins endure a difficult, frightening childhood,
recalling little of their parents and less of comfort
-- mostly hunger and cold. Yet somehow they survive,
and somehow they excel.

Survival breeds skill with bladed weapons, and an
urchin's ability to fight grows sharp. A club or other
makeshift weapon serves in a pinch, but a good blade
always feels most at home in an urchin's grasp.

Urchins learn to slip from the law, wary marks, and
pursuers stronger than themselves -- a talent for
escape as vital to survival as the ability to fight.

Commentary


Heritage level gains (total)
12hp/7sp/10ep

See also:
Newbie guide, heritage, noble, nomad, scholar, urchin, acolyte, peasant, hunter, courtier, apprentice, and hermit.