Difference between revisions of "Urchin"
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imported>Cylis (Created page with "'''Urchin Background''' The life of the urchin was a difficult and frightening one. You hardly remember your parents (if they really were your parents) and almost all you rec...") |
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===Helpfile=== |
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'''Urchin Background''' |
'''Urchin Background''' |
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-=-=-=-=-=-=-=-=- |
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Urchins endure a difficult, frightening childhood, |
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recalling little of their parents and less of comfort |
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-- mostly hunger and cold. Yet somehow they survive, |
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and somehow they excel. |
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Survival breeds skill with bladed weapons, and an |
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urchin's ability to fight grows sharp. A club or other |
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makeshift weapon serves in a pinch, but a good blade |
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always feels most at home in an urchin's grasp. |
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Urchins learn to slip from the law, wary marks, and |
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pursuers stronger than themselves -- a talent for |
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| ⚫ | |||
===Commentary=== |
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The life of the urchin was a difficult and frightening one. You |
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---- |
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hardly remember your parents (if they really were your parents) and |
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| ⚫ | |||
almost all you recall from your childhood is being hungry and cold. |
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However, you somehow managed to survive. In a world that gave you |
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nothing and left you for dead, you eeked out an existence. In fact, |
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somehow, you excelled. |
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To survive, you became quite adept in the use of all types of |
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bladed weapons, and your ability to fight grew. Though occasionally |
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you had to resort to a club or other implement to defend yourself, |
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a strong, sharp blade felt most comfortable within your grasp. |
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Of course, now and again, you had to sneak away from the law, an |
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all too wary mark, or someone stronger than you that was giving chase. |
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to fight. |
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12hp/7sp/10ep |
12hp/7sp/10ep |
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'''See also:''' |
'''See also:'''<br> |
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Newbie guide, [[heritage]], [[noble]], [[nomad]], [[scholar]], [[urchin]], [[acolyte]], [[peasant]], [[hunter]], [[courtier]], [[apprentice]], and [[hermit]]. |
[[Newbie guide]], [[heritage]], [[noble]], [[nomad]], [[scholar]], [[urchin]], [[acolyte]], [[peasant]], [[hunter]], [[courtier]], [[apprentice]], and [[hermit]]. |
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Latest revision as of 04:22, 6 September 2026
Helpfile
Urchin Background -=-=-=-=-=-=-=-=- Urchins endure a difficult, frightening childhood, recalling little of their parents and less of comfort -- mostly hunger and cold. Yet somehow they survive, and somehow they excel. Survival breeds skill with bladed weapons, and an urchin's ability to fight grows sharp. A club or other makeshift weapon serves in a pinch, but a good blade always feels most at home in an urchin's grasp. Urchins learn to slip from the law, wary marks, and pursuers stronger than themselves -- a talent for escape as vital to survival as the ability to fight.
Commentary
Heritage level gains (total)
12hp/7sp/10ep
See also:
Newbie guide, heritage, noble, nomad, scholar, urchin, acolyte, peasant, hunter, courtier, apprentice, and hermit.