Difference between revisions of "Help newuser"
Jump to navigation
Jump to search
imported>Cylis |
imported>Cylis |
||
| (10 intermediate revisions by the same user not shown) | |||
| Line 1: | Line 1: | ||
'''Help for newuser (General Help - copied from Astarias help files)''' |
'''Help for newuser''' (General Help - copied from Astarias help files)''' |
||
<br> |
<br><br> |
||
Here is the basic explanation of what you have to do as a brand spanking |
Here is the basic explanation of what you have to do as a brand spanking |
||
new adventurer on Astaria. Should you have any questions not covered |
new adventurer on Astaria. Should you have any questions not covered |
||
here feel free to ask on the helpline. Simply type 'helpline <message>'. |
here feel free to ask on the helpline. Simply type 'helpline <message>'.<br><br> |
||
<br> |
|||
Please remember to be patient with this line as it is ran by fellow |
Please remember to be patient with this line as it is ran by fellow |
||
players, who may not be at their keyboards or otherwise paying attention. |
players, who may not be at their keyboards or otherwise paying attention.<br><br> |
||
| ⚫ | |||
<br> |
|||
| ⚫ | |||
| ⚫ | |||
| ⚫ | |||
<br> |
|||
# The Equipment Donation Room is located 1 east of the Cartography Room |
# The Equipment Donation Room is located 1 east of the Cartography Room |
||
(the room you start in). There, you may either use the donation vault |
#: (the room you start in). There, you may either use the donation vault |
||
or 'ask wormy about equipment'. It will be useful learn where Starkeep |
#: or 'ask wormy about equipment'. It will be useful learn where Starkeep |
||
Grand Hall (often just called GH) is. You can find it 1 north and 2 |
#: Grand Hall (often just called GH) is. You can find it 1 north and 2 |
||
east from your starting room. GH is the center of the realm of Astaria |
#: east from your starting room. GH is the center of the realm of Astaria |
||
and most directions you receive will be from that point. |
#: and most directions you receive will be from that point.<br><br> |
||
<br> |
|||
# Set your wimpy (see 'help wimpy'). This will allow you to autmatically |
# Set your wimpy (see 'help wimpy'). This will allow you to autmatically |
||
flee combat when your health is failing. Most people set theirs to at |
#: flee combat when your health is failing. Most people set theirs to at |
||
least 20. |
#: least 20.<br><br> |
||
| ⚫ | |||
<br> |
|||
| ⚫ | |||
<br> |
|||
# Go to the areas listed in 'help newbieareas' and kill smaller beings. |
# Go to the areas listed in 'help newbieareas' and kill smaller beings. |
||
Use the 'lev' command to see how close you are to advancing a heritage |
#: Use the 'lev' command to see how close you are to advancing a heritage |
||
level. |
#: level.<br><br> |
||
| ⚫ | |||
<br> |
|||
| ⚫ | |||
| ⚫ | |||
| ⚫ | |||
| ⚫ | |||
| ⚫ | |||
| ⚫ | |||
| ⚫ | |||
<br> |
|||
| ⚫ | |||
| ⚫ | |||
| ⚫ | |||
| ⚫ | |||
| ⚫ | |||
<br> |
|||
| ⚫ | |||
| ⚫ | |||
| ⚫ | |||
<br> |
|||
| ⚫ | |||
| ⚫ | |||
<br> |
|||
# When you can advance your heritage level, go to the appropriate temple. |
# When you can advance your heritage level, go to the appropriate temple. |
||
Type 'alignment' to check your current moral balance. Then follow |
#: Type 'alignment' to check your current moral balance. Then follow |
||
these directions from GH. |
#: these directions from GH.<br><br> |
||
* If your alignment is the Paragon, virtuous or good: 4e, 1n, 1w |
#:* If your alignment is the Paragon, virtuous or good: 4e, 1n, 1w |
||
* If your alignment is kind, neutral or corrupt: 4n, 1e, 1n |
#:* If your alignment is kind, neutral or corrupt: 4n, 1e, 1n |
||
* If your alignment is evil, malevolent or the Fiend: 4w, 1s, 1w |
#:* If your alignment is evil, malevolent or the Fiend: 4w, 1s, 1w<br><br> |
||
| ⚫ | |||
<br> |
|||
| ⚫ | |||
| ⚫ | |||
| ⚫ | |||
| ⚫ | |||
| ⚫ | |||
| ⚫ | |||
| ⚫ | |||
<br> |
|||
| ⚫ | |||
| ⚫ | |||
| ⚫ | |||
| ⚫ | |||
| ⚫ | |||
| ⚫ | |||
| ⚫ | |||
<br> |
|||
| ⚫ | |||
| ⚫ | |||
| ⚫ | |||
| ⚫ | |||
#: [[Fighter's Guild|fighter]], [[Mage's Guild|mage]], [[Psion's Guild|psion]], [[Druid's Guild|druid]], [[Thieves' Guild|thief]], and [[Paladin's Guild|paladin]].)<br><br> |
|||
| ⚫ | |||
| ⚫ | |||
<br> |
|||
| ⚫ | |||
| ⚫ | |||
#: are close to equal in power, so choose one you will enjoy role playing.<br><br> |
|||
| ⚫ | |||
fighter, mage, psion, thief, and paladin).<br> |
|||
| ⚫ | |||
<br> |
|||
| ⚫ | |||
| ⚫ | |||
| ⚫ | |||
[[fighter]], [[mage]], [[psion]], [[thief]], [[druid]] and [[paladin]].)<br> |
|||
<br> |
|||
| ⚫ | |||
<br> |
|||
| ⚫ | |||
are close to equal in power, so choose one you will enjoy role playing.<br> |
|||
<br> |
|||
| ⚫ | |||
| ⚫ | |||
| ⚫ | |||
'''See also:'''<br> |
|||
| ⚫ | |||
Latest revision as of 11:43, 14 April 2016
Help for newuser (General Help - copied from Astarias help files)
Here is the basic explanation of what you have to do as a brand spanking
new adventurer on Astaria. Should you have any questions not covered
here feel free to ask on the helpline. Simply type 'helpline <message>'.
Please remember to be patient with this line as it is ran by fellow
players, who may not be at their keyboards or otherwise paying attention.
- Read your important help documents: newbie, newbieareas, rules, lev,
- xa, bury, ready, gear, statcost, who, ansi, names, start, and multiplay.
- xa, bury, ready, gear, statcost, who, ansi, names, start, and multiplay.
- The Equipment Donation Room is located 1 east of the Cartography Room
- (the room you start in). There, you may either use the donation vault
- or 'ask wormy about equipment'. It will be useful learn where Starkeep
- Grand Hall (often just called GH) is. You can find it 1 north and 2
- east from your starting room. GH is the center of the realm of Astaria
- and most directions you receive will be from that point.
- Set your wimpy (see 'help wimpy'). This will allow you to autmatically
- flee combat when your health is failing. Most people set theirs to at
- least 20.
- Equip your armor and wield your weapon or weapons by typing 'ready'.
- Go to the areas listed in 'help newbieareas' and kill smaller beings.
- Use the 'lev' command to see how close you are to advancing a heritage
- level.
- Be cautious while exploring the realm. If you discover that the very
- first monsters you meet in an area are too powerful for you to tackle,
- it is likely that the entire area is meant for players of higher level.
- You might find consider to be a very useful command when first starting
- out. See 'help consider'.
- Always read the descriptions of rooms and be sure to read any signs or
- plaques posted nearby. They can be invaluable sources of information.
- Remember, you can always use the 'start' command to return to Starkeep
- as long as you are level 2 or under. Do help 'start' for more information.
- When you can advance your heritage level, go to the appropriate temple.
- Type 'alignment' to check your current moral balance. Then follow
- these directions from GH.
- If your alignment is the Paragon, virtuous or good: 4e, 1n, 1w
- If your alignment is kind, neutral or corrupt: 4n, 1e, 1n
- If your alignment is evil, malevolent or the Fiend: 4w, 1s, 1w
- Bear in mind that the temple where you achieve your 10th and final
- heritage level will also set your ethos. Your ethos is your permanent
- moral balance, be it good, neutral or evil.
- Advancing your heritage level gives you more HP (hit points), SP (spell
- points) and EP (endurance points). It also automatically trains your
- skills.
- Continue to gain experience and money to advance your heritage levels.
- There are also several quests you may be able to accomplish
- immediately. Type 'quest' for a list of quests in the realm.
- When you have completed all 10 heritage levels, you can join a guild.
- There are nine of them to choose from (bard, cleric, elementalist,
- fighter, mage, psion, druid, thief, and paladin.)
- Type: 'who <guild>' to see what members of a certain guild are online.
- You may speak to them if you wish to help you decide. All the guilds
- are close to equal in power, so choose one you will enjoy role playing.
- Once you have joined a guild, your newbie life is basically at an end.
- Read your guild boards, look at your guild object and talk to your
- fellow guild members. Most of all, enjoy your time in Astaria!
See also:
Newbie guide, Help newbieareas