Newbie guide

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Getting Started with Astaria

Welcome to Astaria, a text-based multiplayer game (called a MUD) that's been running since 1994. Think of it as collaborative storytelling where you control a character exploring an original high-fantasy realm. No graphics: just text, imagination, and other players.

This guide covers your first 20 minutes and points you toward what's next.


Before You Start: What You'll Need, Getting Into the Game

Option 1: Web Browser (Fastest)

Option 2: Dedicated Client For a richer, more immersive experience, download a MUD client:

960x240mudlet a0.png
  • Mudlet (free, Windows/Mac/Linux)
  • Astaria Client (free, Windows)
  • Use a Client of your choice (Zmud, Gmud, MUSH Client) telnet astaria.net:5000
  • We recommend Mudlet which has a custom package for Astaria with maps, backgrounds, and more, but they all work well. If you're just trying it out, connecting through the web is fastest.

Character Creation (5 Minutes)

Pick a Name

  • 12 characters or fewer
  • Fantasy-themed (avoid real names and offensiveness)
  • No special characters: no spaces, apostrophes, accents (e.g., no "Drizz't" or "Fëanor")

Pick a Race (15 Choices)

Each race has different stats (strength, intelligence, etc.), which determines what your character's good at but doesn't lock you into a single playstyle. All races can join any guild, though some guilds require minimum stats.

Don't overthink this. Pick based on fantasy. What sounds fun? You can always try another race later.

Common beginner picks:

  • Human | balanced stats, good for any guild
  • Dwarf | strong melee fighters
  • Elf | natural spell-casters
  • Gnome | clever, perceptive, natural treasure hunters

--> Full guide to playable races <--


Pick a Heritage (10 Choices)

Heritage is your character's background story. Most have minor mechanical differences now (scholars get slightly more spell points, nomads get slightly more endurance). Choose based on which sounds the most interesting or fun: urchin, scholar, hunter, acolyte, etc.

This is flavor, not fate.

--> Full heritage guide <--


Set Your Appearance

Hair color, eye color, and other cosmetic details. Purely cosmetic; skip it if you're impatient. These can be set and changed any time.


Welcome to Starspire Academy (The next 10 minutes)

Starspire Academy walks new players through a basic tutorial of the game functions:

  • Example score sheet.png
    how to move
  • how interact with npcs
  • how to get objects and purchase goods
  • how to look at your score sheet and search a room or fight a monster

Players up to level 4 and under can always type 'start' to return to the Starspire Academy.


Understanding the Combat Loop

You'll spend most of your time killing monsters, looting their treasure, and selling what you find. Here's the cycle:

  1. Find a monster in a newbie area
  2. consider <monster> to check if it's manageable
  3. kill <monster> to start combat or <assault> <monster> to use your starting ability
  4. Combat resolves through 2-second rounds
  5. When the monster dies, <bury corpse> | alternatively <bury corpse evil> or <bury corpse good>
  6. Carry the loot back to a shop and sell <item>

You'll almost always have more experience points than you need but not enough money. That's normal. Search the rooms where you fight.


Managing Health (hp), Spell (sp), & Endurance (ep)

  • Health drops? Drink a potion, eat food from your inventory, or rest (rest) for a few minutes.
  • Spell points or endurance ponts low? Same solution
  • Not all areas are safe to rest in. If you feel unsafe, return to Starkeep Grand Hall or an inn
  • if your character is level 4 or under, remember the 'start' command transports you to Starspire Academy

You Will Die. That's Okay.

Death isn't permanent. When you die:

  • Don't panic and log out. (Logging out doesn't help; you respawn as a ghost anyway.)
  • Type pray to ask the gods for resurrection or wait for a player logged on as a cleric to ressurect you
  • You'll respawn at the Temple of Astaria (neutral temple, south of Starkeep Grand Hall if you pray)

The cost: all unspent experience points. At level 3+, you also lose one player level and one guild level. It stings but isn't catastrophic. Most players die regularly; it's normal.


Useful Commands

basic commands
Helpful In-Game Help Files
help help topics
help newuser help commands
help newbieareas help character
help areas help color