Chuck

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Revision as of 02:40, 18 June 2016 by imported>Amelia (Created page with " O---<::::::;;;;[]xxxxxx[}-----------------------------------[ Chuck ]---O | Level : 10 | | Skill : streetfighti...")
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O---<::::::;;;;[]xxxxxx[}-----------------------------------[ Chuck ]---O
| Level   : 10                                                          |
| Skill   : streetfighting                                              |
| Syntax  : chuck <object> at <target>, chuck default <type>            |
| Cost    : 20 sp                                                       |
O-----------------------------------------------------------------------O
|  Chuck allows a thief to throw various additional missile weapons     |
|  in combat. While you can only chuck certain items, the ones that     |
|  you can, can produce significant damage in skilled hands. Of course, |
|  the handling of large or unwieldly objects naturally requires more   |
|  training and expertise than a smaller weapon might demand. Even      |
|  experienced thieves may find themselves unable to maintain their     |
|  concealment while readying something particularly cumbersome.        |
|                                                                       |
|  If you don't supply an object, this skill will use a default,        |
|  which is either a throwing dagger, or an object type you set         |
|  yourself with the 'chuck default' syntax.                            |
O-----------------------------------------------{]xxxxxx[];;;;::::::>---O