Chuck
Revision as of 02:40, 18 June 2016 by imported>Amelia (Created page with " O---<::::::;;;;[]xxxxxx[}-----------------------------------[ Chuck ]---O | Level : 10 | | Skill : streetfighti...")
O---<::::::;;;;[]xxxxxx[}-----------------------------------[ Chuck ]---O | Level : 10 | | Skill : streetfighting | | Syntax : chuck <object> at <target>, chuck default <type> | | Cost : 20 sp | O-----------------------------------------------------------------------O | Chuck allows a thief to throw various additional missile weapons | | in combat. While you can only chuck certain items, the ones that | | you can, can produce significant damage in skilled hands. Of course, | | the handling of large or unwieldly objects naturally requires more | | training and expertise than a smaller weapon might demand. Even | | experienced thieves may find themselves unable to maintain their | | concealment while readying something particularly cumbersome. | | | | If you don't supply an object, this skill will use a default, | | which is either a throwing dagger, or an object type you set | | yourself with the 'chuck default' syntax. | O-----------------------------------------------{]xxxxxx[];;;;::::::>---O