Temper

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Revision as of 08:38, 25 November 2016 by imported>Cailet (Created page with "===Helpfile=== Guild Level: 8 SP Cost: 100 spell points Skill: Psychokinese Syntax: temper <weapon/suit armor> By infusing a physical object with ps...")
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Helpfile

Guild Level:  8
SP Cost:      100 spell points
Skill:        Psychokinese
Syntax:       temper <weapon/suit armor>

By infusing a physical object with psionic power, a skilled psion may strengthen and enhance that item's usefulness. This process serves to augment the object's normal physical properties, making weapons more deadly and armor more protective.

There are dangers, however. Sometimes, this infusion of psionic power can create weaknesses in the item, making it less effective than before. In rare cases, the item can even be destroyed. The chance of success is determined by your guild level and skill in the discipline of psychokinesis.

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