Inferno (Elementalist Rite)

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Revision as of 13:56, 26 November 2016 by imported>Cailet (Created page with "===Helpfile=== Guild Level: 8 SP Cost: 15+glvl Lore: Fire Minimum Skill: 20 Acceptable Lores: N/A Syntax: inferno <target> Unl...")
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Helpfile

Guild Level:      8
SP Cost:          15+glvl
Lore:             Fire
Minimum Skill:    20
Acceptable Lores: N/A
Syntax:           inferno <target>

Unlike the rites of jolt or strike, inferno does not seek to unleash a sudden burst of elemental energy on one's foe. This rite instead begins a slow, steady focus of heat directed around your enemy. Though the immediate impact of this is less dramatic, the inferno continues to increase in power as the rite is maintained, and often proves to be deadly. Once begun, this cascade of power will continue until your foe dies or flees, unless the rite is disrupted or you lose your concentration.

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