Difference between revisions of "Paladin Skills"

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# [[Reveal (Paladin Skill)|Reveal]]
# [[Reveal (Paladin Skill)|Reveal]]
# ([[Warcry (Paladin Skill)|Warcry]]- influence)
# ([[Warcry (Paladin Skill)|Warcry]]- influence)
# [[Zeal (Paladin Skill)|Zeal]], Providence
# [[Zeal (Paladin Skill)|Zeal]], [[Providence (Paladin Skill)|Providence]]
# [[Ceremony (Paladin Skill)|Ceremony]]
# [[Ceremony (Paladin Skill)|Ceremony]]
# [[Soulblade (Paladin Skill)|Soulblade]], [[Detoxify (Paladin Skill)|Detoxify]]
# [[Soulblade (Paladin Skill)|Soulblade]], [[Detoxify (Paladin Skill)|Detoxify]]

Revision as of 10:50, 25 November 2016

Paladins' Abilities

Inherent Abilities: Salute, Guard*, Divine

By guild level:

  1. Mend, Illuminate
  2. Reveal
  3. (Warcry- influence)
  4. Zeal, Providence
  5. Ceremony
  6. Soulblade, Detoxify
  7. Sense, (Smite - discernment)
  8. Witness(Anoint - healing)
  9. (Blitz- prowess)
  10. (Consecrate - sanctity), Specialize
  11. Shroud, Shard, Preserve
  12. Appraise
  13. Calm
  14. Defend
  15. Purify, Shine
  16. Imbue, Cleanse
  17. Strike, (Banish- prayer)
  18. Convert, Endure
  19. Host, Avatar,
  20. Wrath

Commentary


  • Guard is included on our ability list, but doesn't seem to be an ability.
  • Each specialist type, has a skill that they excel at. Warcry, for example is the skill that will do different, very special things, for an influence specialist.